Path 65.4
Sept. 16, 2022 patch
Patch notes:
• Updated anti-cheat.
• Fixed crash that happened in TDM at respawn.
• Improved party system stability.
• More server territories: Seoul, Mumbai, Ireland, London, Northern Virginia, and Northern California.
• Blueprint economy changes:
• • crafting cost was reduced to 300 Blueprints;
• • a cap for the maximum number of unspent Blueprints was introduced (current setting: 700 Blueprints).
• Game task fixes:
• • A new daily task was added: Kill 20 opponents in PvP. Rewards: 7 blueprints.
• • “Slayer” (Kill Elite enemies with assault rifles) and “Watch Them Burn” (Kill exploding enemies in Coop): fixed issue when some enemies failed to be included into the task progress.
• • “Satisfactory,” “Phenomenal,” and “Impressive” Expedition tasks: fixed issue when primary objectives failed to score as completed at times.
• • “Butt-Kicker” (Kill an enemy with a low kick in PvP), “Brisa: Trapper” (Kill enemies with Glass traps in Coop), “Brisa: Pranker” (Kill enemies with Glass traps in PvP), and “YOLO” (Kill two enemies with melee in a single spawn) turned out to be too difficult to achieve and thus were disabled.
• • “Ultimator Extraordinaire” (Kill multiple enemies with Ultimate ability in PvP): fixed issue when ultimate kills failed to be included into the task progress.
• • “Successful operation” (Complete any Coop mission): fixed issue when Expedition didn’t count in the task progress.
• • “Ram: No Axe Wasted” (Collect a Throwing axe when you miss your target): fixed issue when the task failed to progress.
• • “Hunter” (Kill enemies with shotguns) and “Precisely” (Kill enemies with shotguns in PvP while aiming): fixed issue when sniper rifle kills were counted instead of shotgun kills.
• • “Professional” (Kill enemies with sidearms while aiming): fixed issue when assault rifle kills were counted instead of sidearm kills.
• • “Firefighter” (Kill Glass hounds) was too difficult to complete single handedly, so now the task scores the hound kills by the whole team.
• • “Event killer” (Kill enemies in Event modes): fixed issue when some events fail to register in the task progress.